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Getting Started
5 questionsThis is season-long fantasy cricket. Not the pick-and-play daily nonsense where everyone has the same team. Here, you draft players exclusively, compete against your friends across an entire tournament, and live with the consequences of your choices for months.
If you draft Virat Kohli, he's yours. Not yours and everyone else's—just yours. That's what makes it hurt when he hits a century against your opponent's bowling attack.
| Daily Fantasy | Dugout League |
|---|---|
| Pick players for one match | Draft players for the whole season |
| Everyone can pick the same players | Exclusive ownership—if you have them, nobody else does |
| Play against strangers | Play against your friends (and soon-to-be enemies) |
| Reset every match | Your decisions haunt you for weeks |
| No real stakes | Bragging rights are eternal |
An Arena is your fantasy league. Your battleground. The place where friendships are tested and egos are crushed.
Think of it as your private cricket universe where you and your friends compete. One Arena = one competition = one winner = everyone else making excuses.
Your Compete Name is your default team name across all arenas. Think of it as your fantasy cricket identity—the name that strikes fear (or laughter) into your opponents.
You can customize your team name for each individual arena, but your Compete Name is the default that follows you everywhere.
Absolutely. You can be "Mumbai Mavericks" in one league and "CSK Rejects" in another. We don't judge. In fact, we encourage spreading your questionable team-naming skills across multiple battlegrounds.
Each arena is independent—different team names, different drafts, different opportunities to prove your friends wrong.
The Draft
8 questionsThe snake draft is the fairest way to distribute misery equally.
Here's the pattern:
- Round 1: Pick order goes 1 → 2 → 3 → 4 (forward)
- Round 2: Order reverses! 4 → 3 → 2 → 1 (backward)
- Round 3: Forward again (1 → 4)
- Round 4: Backward again (4 → 1)
Why "snake"? Because the pick order slithers back and forth like a serpent. Also because it will make you hiss in frustration when someone takes your player one pick before you.
Example (4 teams, 5 rounds):
- If you're Position 1: You get picks #1, #8, #9, #16, #17
- If you're Position 4: You get picks #4, #5, #12, #13, #20
Position 1 picks first but then waits the longest for their next pick. Position 4 picks last but gets back-to-back picks at the turn. It's fair. Sort of.
The dice roll determines your draft position. Three dice. One roll. Your fate sealed by mathematics and pure chance.
Everyone rolls, and the order is determined by the results. It's the cricketing equivalent of the coin toss—except with more drama and no choice between bat and bowl.
Plot twist! The highest roller picks LAST, not first.
Why? Because sometimes the tail-ender plays the winning hand. Picking later in the snake draft means you get back-to-back picks at the turn, which can be strategically advantageous.
Also, it's just more fun to watch the highest roller's face when they realize their luck has backfired. 😏
Oh, you thought you could just wander off to make chai? The draft has a three-zone timer system that will make you pay for your negligence.
Zone 1: Normal Time (Green)
Your allocated pick time (typically 60 seconds). Make your selection like a responsible adult. No penalties, just gentle pressure.
Zone 2: Grace Period (Orange)
Timer goes negative (e.g., -5, -30 seconds). Duration: 2x your pick time. You're living on borrowed time, but still no penalties. Everyone is judging you silently.
Zone 3: Penalty Zone (Red)
After grace period expires. Penalty: -5 points per second deducted from your final score. The timer shows your accumulating shame. Eventually, an auto-pick is made for you.
The penalty points are deducted from your total fantasy score at the end of the season. Yes, that -150 points from the draft could be the difference between glory and humiliation.
Before the draft begins, all participants must mark themselves as "Ready." It's the fantasy cricket equivalent of raising your bat before facing the first ball.
- Everyone sees who's ready and who's not
- The draft cannot start until all participants are ready
- You can toggle your ready status on and off
- If someone goes "not ready" during the draft, it pauses for everyone
No excuses for being AFK. If you're not ready, the whole arena waits. And they will remember.
Technically, yes. Ethically? That's between you and your conscience.
If you leave:
- Your turns will eventually auto-pick players
- You'll accumulate penalties if you're in the penalty zone
- Your friends will never let you forget it
- You'll end up with whatever players the algorithm decides you deserve
Once the draft is complete:
- The admin confirms the results (making them official)
- All player rosters are finalized
- The arena is locked—no new participants can join
- You're redirected to set up your Captain and Vice-Captain
- The real competition begins 🏆
No. The arena locks when the draft completes. Should've shown up on time!
This isn't just a rule—it's the foundation of fair competition. Everyone who drafts is committed for the season. No parachuting in after seeing which players are performing well.
Scoring
5 questionsEvery run, every wicket, every catch—it all counts.
Base Points: Any player who appears on the scorecard gets +4 points.
Batting Points:
| Per run scored | +1 |
| Per four | +4 |
| Per six | +6 |
| 25/50/75/100 runs milestones | +4/+8/+12/+16 |
| Duck (0 runs, faced 1+ balls) | -4 |
Note: Milestones are cumulative. A century earns you +4 (25) + +8 (50) + +12 (75) + +16 (100) = +40 bonus points on top of the runs!
Bowling Points:
| Per dot ball | +2 |
| Per wicket | +30 |
| LBW/Bowled bonus (per wicket) | +10 |
| Per maiden over | +16 |
| 3/4/5+ wickets milestone | +8/+12/+16 |
Fielding Points:
| Per catch | +8 |
| Per stumping | +12 |
| Direct run out | +12 |
| Indirect run out | +6 |
| 3+ catches milestone | +4 |
Strike Rate Bonus/Penalty (min 10 balls faced):
| SR > 170 | +6 |
| SR > 150 | +4 |
| SR >= 130 | +2 |
| SR < 70 | -2 |
| SR < 60 | -4 |
| SR < 50 | -6 |
Economy Rate Bonus/Penalty (min 2 overs bowled):
| Economy < 5 | +10 |
| Economy < 6 | +8 |
| Economy < 7 | +6 |
| Economy < 8 | +2 |
| Economy > 9 | -2 |
| Economy > 10 | -4 |
| Economy > 11 | -6 |
| Economy > 12 | -8 |
The T20 format rewards intent. Anchor innings that go nowhere? That's a penalty. Going at 12+ an over in the death? Your fantasy score will feel that pain.
| Role | Multiplier |
|---|---|
| Captain | 2x |
| Vice-Captain | 1.5x |
Your Captain's points are doubled. Your Vice-Captain's points are multiplied by 1.5. Choose wisely.
A captain who scores a duck hurts twice as much. That's -8 points after the multiplier. Welcome to fantasy cricket, where your decisions have consequences.
A duck (0 runs while facing at least 1 ball) earns your player -4 points.
If that player is your Captain, that's -8 points after the multiplier.
Welcome to fantasy cricket, where your decisions have consequences. 🦆
No. Only players who are in the Playing XI for a match earn points. If your star player is rested or dropped, they contribute nothing that day.
This is why squad depth matters. All your eggs in the Kohli basket? Hope he plays every match.
Team Setup
3 questionsAfter the draft is confirmed, you'll be prompted to set up your team:
- Choose your Captain - This player earns 2x points. Pick your most consistent performer or your boom-or-bust gamble.
- Choose your Vice-Captain - This player earns 1.5x points. Your safety net or secondary star.
- Pick your Team Color - For identification in the arena. Make it intimidating. Or embarrassing. Your call.
You cannot select the same player for both roles. That would be too easy.
Yes, you can change your Captain and Vice-Captain before matches begin. There's typically a deadline before each match day after which selections are locked.
Check your arena for specific deadlines. Missing them means you're stuck with your previous selections.
Your Team (Fantasy Team):
- Your custom team name in the arena
- The players you drafted
- Earns fantasy points based on real performance
- Competes against other teams in your arena
IPL Team (Real Team):
- Mumbai Indians, Chennai Super Kings, etc.
- The actual franchises playing in the tournament
- Their players can be on anyone's fantasy team
You'll find yourself in the strange position of cheering for RCB players on Monday and MI players on Wednesday. Fantasy cricket doesn't care about your IPL loyalties.
Trades & Waivers
6 questionsTrade windows are designated periods when you can pick up undrafted players through the waiver system:
- Admin creates a trade window (48-hour duration)
- Window opens - You build your wishlist
- Window closes - All claims are processed automatically
- Results announced - See who got what
You can't just pick up players whenever you feel like it—there's a structure to this chaos.
During an open trade window, you build a wishlist with two parts:
Claim List (Up to 5 players)
- Rank the undrafted players you want
- Priority 1 = most wanted, Priority 5 = least wanted
- You'll only get players based on waiver priority
Drop List (Up to 2 players)
- Designate players from your squad you're willing to drop
- Priority 1 = first to drop if you get a claim
- Drops are conditional—you only lose them if you actually get someone
This isn't just claiming players. It's strategic sacrifice.
Here's the twist that makes it fair: the worst-ranked team picks first.
Waiver priority uses inverse standings:
- If you're dead last in your arena, you get first dibs
- If you're dominating the leaderboard, you wait your turn
- Yes, being at the bottom finally pays off!
The Snake Order:
- Round 1: Worst team picks first → best team picks last
- Round 2: Order reverses
Each team can claim a maximum number of players per window (set by admin, typically 1-2). Once you've hit your limit, your remaining claims are skipped.
Gone. Vanished. Lost to the fantasy void forever.
When you drop a player, their accumulated points stay in the past. They do not transfer to your new player. Your new player starts contributing from the next match onwards.
This is why you don't panic-trade after one bad performance. Those points your current player has? They're yours. Don't throw them away for potential.
No. Your Captain and Vice-Captain are protected. If you want to drop them, you'll need to reassign those roles first.
This prevents accidental disasters and forces you to think before you act.
After a trade window closes, everyone can see all the wishlists and results. You can react to completed waivers with:
- 🔥 Fire - Great move! Respect.
- 💀 Skull - Bad move / RIP to their team
- 🤔 Thinking - Questionable decision...
It's social commentary on your friends' desperation. Use responsibly.
Live Matches
3 questionsThe Live Match page shows:
- Real-time scores from the actual match
- Your players' fantasy points updating ball-by-ball
- Leaderboard shifts as the match progresses
- Commentary feed with key moments
- Playing XI showing which of your players are active
Watch your position rise and fall with every delivery. It's exhilarating. It's stressful. It's fantasy cricket.
Points update in real-time, ball by ball.
When Kohli hits a six, you see those +6 points immediately (or +12 if he's your Captain).
The leaderboard recalculates after every significant event. You might be in 3rd place one ball and 1st place the next.
If a trade window closes while a live match is in progress, it enters "awaiting match" status.
This means:
- Trade processing is paused
- The system waits for the match to complete
- Once the match ends, trades execute automatically
- This prevents weird point calculation scenarios
You'll see which match is blocking the execution. Just wait for the final ball.
Arena Rules
3 questionsThe admin is the person who created the arena. They have powers including:
- Creating and managing trade windows
- Confirming draft results
- Managing arena settings
- Starting the draft
- Being the target of complaints when things go wrong
"The admin is basically the BCCI of your arena. Their word is law. Unless they're wrong, then roast them too."
Spectators are people who join an arena without participating in the draft. They can:
- ✅ View the arena dashboard
- ✅ Watch live matches
- ✅ See the leaderboard
- ✅ Observe draft proceedings
They cannot:
- ❌ Draft players
- ❌ Earn points
- ❌ Participate in trades
- ❌ Join as active participants once the draft is complete
You're watching from the pavilion. If you want to play, you should've been there for the draft.
The leaderboard tracks cumulative fantasy points across all matches:
- Movement indicators show if you're trending up or down
- Points breakdown shows where your points came from
- Top performers highlight which players carried you
Rankings update after every match. At the end of the season, whoever has the most points wins. Everyone else has excuses.
Troubleshooting
6 questionsIf your timer runs out:
- In Normal Time: You're cutting it close, but no penalty yet
- In Grace Period: Timer shows negative, still no penalty
- In Penalty Zone: -5 points per second, and eventually auto-pick
Auto-pick selects a player from the remaining pool—but it won't be your optimal choice. Set your device alerts, stay focused, and don't wander off during your turns.
Possible reasons:
- Draft is complete - The arena is locked. Should've shown up on time.
- Arena is full - Max participants reached. Ask the admin if they can expand.
- Invalid invite code - Double-check the code. Copy-paste is your friend.
- Already a member - You might already be in this arena.
Check if:
- They're your Captain or Vice-Captain - Reassign roles first
- Trade window isn't open - You can only drop during open windows
- You've hit your drop limit - Usually max 2 per window
Fantasy scoring is calculated automatically based on real match data. If something seems off:
- Check the player's actual performance stats
- Remember minimum thresholds (10 balls for SR, 2 overs for economy)
- Verify Captain/Vice-Captain multipliers are applied correctly
- Check if the player was actually in the Playing XI
If it still seems wrong, contact your arena admin. But 99% of the time, the algorithm is right and your expectations were wrong.
A live match is in progress. Trade windows won't process while matches are live to ensure fair point calculations.
Wait for the match to complete. The trades will execute automatically after.
The draft continues without you. Your turns will:
- Run through the normal timer
- Enter grace period
- Enter penalty zone (losing points)
- Eventually auto-pick
Reconnect as quickly as possible. The draft waits for no one, and neither does the penalty timer.
The Sacred Commandments
10 rulesThese rules aren't enforced by code, but by peer pressure. Break them at your own social risk.
Your team is down 200 points? Tough luck. Stick around and watch the chaos unfold.
The season is long. Comebacks happen. Heroes emerge from the ashes. And if you quit early, you miss the chance to witness—or cause—someone else's collapse.
Quitters buy the next round of chai. It's not negotiable.
Trash talk is not just allowed, it's ENCOURAGED. Roast your friends' terrible picks. Mock their captain choices. Celebrate their misfortune with appropriate enthusiasm.
Just keep it friendly, ya? The goal is laughter, not lawsuits.
Your captain dropped a sitter? We all saw it. We all laughed. We all moved on.
You should too. It's cricket. Catches get dropped. Your fantasy team will survive. Probably.
If you predicted a player would flop and they did, you get ONE (1) "I told you so."
Use it wisely. Multiple uses of this clause in a single match will result in eye rolls and potential muting from the group chat.
The admin is basically the BCCI of your arena. They set up the draft, manage the windows, and deal with everyone's complaints.
Their word is law. Unless they're wrong, then roast them too. It's only fair.
You picked RCB players? You're an RCB fan now. E Sala Cup Namde!
You drafted half the MI squad? Time to learn "Duniya Hila Denge."
Fantasy cricket forces you to cheer for players across team lines. Embrace the chaos of your fractured allegiances.
CRITICAL: If you say "easy win" before the match ends, and your team loses, you owe everyone snacks.
It's science. The cricket gods punish overconfidence. Your hubris has consequences—delicious, shareable consequences.
Your captain got a duck? You have options:
- Blame the pitch
- Blame the weather
- Blame the umpire
- Blame the stars
- Blame the toss
What you cannot do: Acknowledge that perhaps your selection skills need work. That's not allowed.
Win the week? You're legally required to send a victory GIF in the group.
This is the law. Failure to celebrate appropriately is a violation of the fantasy cricket social contract. Be gracious in defeat, obnoxious in victory.
"The app is rigged!"
No, it's not. Your team is just mid. The algorithm treats everyone equally—it has no favorites, no bias, no vendetta against you specifically.
Accept it. Embrace it. Do better next week.